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Battle Theme
Songs like
Battle Theme (From "Final Fantasy: Mystic Quest")
by
Nestalgica
Based on a tempo of (+/- 10%) and a similar genre
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Kirby's Dream Band
Kracko
163 bpm • F# Maj • 03:28 • -8.07db
17% Popularity • 31% Danceability • 80% Energy • 19% Liveness
87% Instrumentalness • 85% Positiveness
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Capcom Sound Team
SPARK MANDRILLER STAGE
163 bpm • C# Maj • 01:53 • -8db
37% Popularity • 50% Danceability • 97% Energy • 39% Liveness
79% Instrumentalness • 57% Positiveness
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Nestalgica
Battle Theme
163 bpm • B min • 03:28 • -4.94db
15% Popularity • 35% Danceability • 92% Energy • 16% Liveness
84% Instrumentalness • 54% Positiveness
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Sixto Sounds
Electric Spark (Mega Man X: Spark Mandri...
164 bpm • D# min • 03:59 • -2.44db
11% Popularity • 27% Danceability • 96% Energy • 8% Liveness
91% Instrumentalness • 36% Positiveness
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Trey Hodge
Blinded By Light
164 bpm • D Maj • 03:51 • -12.16db
10% Popularity • 39% Danceability • 76% Energy • 9% Liveness
84% Instrumentalness • 39% Positiveness
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Yoshiya Terayama
Re-Boot!
164 bpm • D min • 02:13 • -3.43db
27% Popularity • 36% Danceability • 97% Energy • 39% Liveness
88% Instrumentalness • 51% Positiveness
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Metroid Metal
Ridley
161 bpm • C# Maj • 02:06 • -5db
19% Popularity • 11% Danceability • 93% Energy • 49% Liveness
73% Instrumentalness • 18% Positiveness
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Capcom Sound Team
Title
163 bpm • F# min • 01:30 • -6db
28% Popularity • 19% Danceability • 93% Energy • 16% Liveness
90% Instrumentalness • 34% Positiveness
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Nestalgica
Title Theme
162 bpm • D Maj • 01:21 • -9.16db
12% Popularity • 28% Danceability • 76% Energy • 13% Liveness
92% Instrumentalness • 26% Positiveness
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Jade Arcade
Battle Scene
165 bpm • G Maj • 01:20 • -13.6db
12% Popularity • 40% Danceability • 68% Energy • 29% Liveness
76% Instrumentalness • 70% Positiveness
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Marika Suzuki
Fuse Man Stage
165 bpm • G Maj • 02:28 • -7.34db
26% Popularity • 35% Danceability • 91% Energy • 29% Liveness
96% Instrumentalness • 33% Positiveness
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Retro Remix Revue
Sonic the Hedgehog - Boss Theme, Marble ...
161 bpm • A min • 04:42 • -9db
25% Popularity • 50% Danceability • 71% Energy • 8% Liveness
87% Instrumentalness • 83% Positiveness
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Metalltool
Palaeoloxodon (Flame Mammoth Stage) [Meg...
165 bpm • C Maj • 05:07 • -4.81db
18% Popularity • 22% Danceability • 97% Energy • 64% Liveness
86% Instrumentalness • 21% Positiveness
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CarboHydroM
The Imprisoned Princess
165 bpm • B Maj • 01:08 • -5.03db
24% Popularity • 42% Danceability • 94% Energy • 20% Liveness
78% Instrumentalness • 70% Positiveness
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Sean Schafianski
Battle 1
165 bpm • B min • 02:17 • -5.42db
19% Popularity • 37% Danceability • 95% Energy • 12% Liveness
96% Instrumentalness • 57% Positiveness
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Andy Tunstall
Vs Boss
165 bpm • D min • 03:20 • -6.6db
7% Popularity • 42% Danceability • 93% Energy • 31% Liveness
77% Instrumentalness • 77% Positiveness
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Ferdk
Spark Mandrill
165 bpm • F min • 02:09 • -7.1db
28% Popularity • 29% Danceability • 92% Energy • 26% Liveness
88% Instrumentalness • 18% Positiveness
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Marc Papeghin
Don't Be Afraid
165 bpm • A min • 01:12 • -7db
18% Popularity • 47% Danceability • 80% Energy • 62% Liveness
0% Instrumentalness • 72% Positiveness
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Megadriver
Wicked Child
160 bpm • D min • 03:25 • -4.41db
16% Popularity • 28% Danceability • 96% Energy • 34% Liveness
56% Instrumentalness • 31% Positiveness
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Masahiro Aoki
Character Select for Street Fighter IV
160 bpm • B min • 04:46 • -4.17db
13% Popularity • 35% Danceability • 98% Energy • 35% Liveness
90% Instrumentalness • 43% Positiveness
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Florian Haack
Palace Theme - [Metal Version]
160 bpm • E min • 03:21 • -6.76db
15% Popularity • 41% Danceability • 99% Energy • 7% Liveness
80% Instrumentalness • 42% Positiveness
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Silver Storm
Northern Desert
160 bpm • A Maj • 03:27 • -7.73db
9% Popularity • 33% Danceability • 89% Energy • 36% Liveness
45% Instrumentalness • 40% Positiveness
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Castlevania Sound Team
Jail of Jewel
160 bpm • G Maj • 02:24 • -9.46db
16% Popularity • 36% Danceability • 60% Energy • 24% Liveness
93% Instrumentalness • 67% Positiveness
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Dinnick the 3rd
Factory Inspection
160 bpm • A min • 03:06 • -8.52db
10% Popularity • 30% Danceability • 76% Energy • 10% Liveness
60% Instrumentalness • 28% Positiveness
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Nestalgica
Nintendo World Cup: Match Theme 2
160 bpm • C Maj • 01:59 • -5.82db
9% Popularity • 40% Danceability • 85% Energy • 37% Liveness
82% Instrumentalness • 73% Positiveness
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Descendants Of Erdrick
Shinra Oppression
160 bpm • D min • 04:29 • -6.87db
10% Popularity • 21% Danceability • 80% Energy • 7% Liveness
83% Instrumentalness • 18% Positiveness
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Careless Juja
Battle Theme 1
159 bpm • A min • 01:56 • -3.86db
17% Popularity • 33% Danceability • 85% Energy • 14% Liveness
87% Instrumentalness • 58% Positiveness
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Armcannon
Hi I'm Mark Spandrill
159 bpm • C Maj • 04:21 • -5.23db
11% Popularity • 36% Danceability • 84% Energy • 6% Liveness
82% Instrumentalness • 24% Positiveness
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Malcolm Robinson
World Revolution
159 bpm • G min • 03:37 • -9.26db
24% Popularity • 34% Danceability • 73% Energy • 18% Liveness
82% Instrumentalness • 41% Positiveness
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The Blackem Effect
Battle For Survival
168 bpm • F# Maj • 04:30 • -8.86db
0% Popularity • 44% Danceability • 84% Energy • 36% Liveness
86% Instrumentalness • 61% Positiveness
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Nestalgica
Punch-Out!!: Match Theme
166 bpm • C Maj • 02:10 • -5db
24% Popularity • 38% Danceability • 64% Energy • 6% Liveness
81% Instrumentalness • 56% Positiveness
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ArnyUnderCover
Fatalize
159 bpm • F# min • 03:07 • -10.03db
14% Popularity • 34% Danceability • 70% Energy • 31% Liveness
72% Instrumentalness • 51% Positiveness
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Trey Hodge
Rainbow Road
168 bpm • B min • 04:04 • -6.53db
8% Popularity • 35% Danceability • 92% Energy • 7% Liveness
49% Instrumentalness • 49% Positiveness
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Yasumasa Kitagawa
X - BOSS 2
168 bpm • A min • 02:39 • -7.02db
18% Popularity • 39% Danceability • 95% Energy • 16% Liveness
86% Instrumentalness • 43% Positiveness
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Songe
Zelda's Lost Notes - A Trip to Dragon Ro...
168 bpm • G min • 03:35 • -8db
8% Popularity • 48% Danceability • 50% Energy • 11% Liveness
87% Instrumentalness • 39% Positiveness
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ToxicxEternity
Spark Mandrill [Metal Version]
158 bpm • C# Maj • 02:08 • -3.35db
28% Popularity • 22% Danceability • 94% Energy • 14% Liveness
95% Instrumentalness • 30% Positiveness
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Square Punch
Flash Man Theme (Mega Man 2)
157 bpm • A Maj • 02:59 • -4.04db
18% Popularity • 48% Danceability • 100% Energy • 27% Liveness
96% Instrumentalness • 46% Positiveness
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Console Command
Mega Man II: Title / Dr. Wily's Castle S...
158 bpm • A Maj • 04:20 • -3.94db
13% Popularity • 41% Danceability • 92% Energy • 13% Liveness
69% Instrumentalness • 37% Positiveness
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RoomTone
...Be Done (Recreated)
170 bpm • B Maj • 02:48 • -8.4db
9% Popularity • 38% Danceability • 88% Energy • 22% Liveness
45% Instrumentalness • 55% Positiveness
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Nightswim
A Crook Man's Eyes (Mega Man 5)
169 bpm • C Maj • 03:38 • -5.63db
9% Popularity • 45% Danceability • 90% Energy • 37% Liveness
94% Instrumentalness • 77% Positiveness
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Jonathan Evans
Klatch - Glitch Dark World
170 bpm • D Maj • 02:44 • -6.27db
8% Popularity • 37% Danceability • 98% Energy • 35% Liveness
97% Instrumentalness • 45% Positiveness
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Nestalgica
Ultimate Battle
170 bpm • C Maj • 03:56 • -4.57db
7% Popularity • 43% Danceability • 96% Energy • 34% Liveness
95% Instrumentalness • 62% Positiveness
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VikingGuitar
Golden Axe - They Call Me Axe Battler
170 bpm • A min • 04:06 • -4.89db
17% Popularity • 31% Danceability • 96% Energy • 9% Liveness
81% Instrumentalness • 35% Positiveness
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THE BLACK MAGES
Last Battle - THE BLACK MAGES Ver.
170 bpm • A min • 04:55 • -6.32db
19% Popularity • 31% Danceability • 85% Energy • 20% Liveness
79% Instrumentalness • 34% Positiveness
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WayForward
Sea Vent Labyrinth
170 bpm • B min • 01:44 • -8.68db
17% Popularity • 54% Danceability • 84% Energy • 13% Liveness
72% Instrumentalness • 47% Positiveness
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Descendants Of Erdrick
Lavos: Bringer of War
170 bpm • F Maj • 07:16 • -8.41db
11% Popularity • 16% Danceability • 78% Energy • 26% Liveness
83% Instrumentalness • 14% Positiveness
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CarboHydroM
Precious Earth
170 bpm • C Maj • 03:34 • -4.69db
14% Popularity • 35% Danceability • 94% Energy • 13% Liveness
79% Instrumentalness • 24% Positiveness
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Nestalgica
Battle vs. Trainer
170 bpm • B min • 03:36 • -3.69db
19% Popularity • 38% Danceability • 94% Energy • 38% Liveness
96% Instrumentalness • 33% Positiveness
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Year 200X
Mega Man X (Spark Mandrill - Opening Sta...
170 bpm • D Maj • 04:31 • -5.76db
11% Popularity • 27% Danceability • 92% Energy • 18% Liveness
89% Instrumentalness • 36% Positiveness
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Kirby's Dream Band
Final Fantasy Iv
170 bpm • G Maj • 03:50 • -6.78db
18% Popularity • 35% Danceability • 91% Energy • 11% Liveness
89% Instrumentalness • 68% Positiveness
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Entertainment System
Mario Haunted
170 bpm • A Maj • 03:50 • -9.76db
11% Popularity • 32% Danceability • 65% Energy • 25% Liveness
62% Instrumentalness • 45% Positiveness
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Metalltool
Wired Weather (Wire Sponge Stage) [Megam...
156 bpm • A# min • 04:22 • -5.96db
15% Popularity • 20% Danceability • 94% Energy • 36% Liveness
5% Instrumentalness • 31% Positiveness
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Lame Genie
Xenoblade Chronicles 3 (Weight of Life) ...
170 bpm • D Maj • 04:25 • -8.4db
28% Popularity • 10% Danceability • 92% Energy • 18% Liveness
85% Instrumentalness • 39% Positiveness
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Nestalgica
The Grand Finale
156 bpm • G# min • 03:01 • -6.47db
13% Popularity • 35% Danceability • 96% Energy • 21% Liveness
95% Instrumentalness • 56% Positiveness
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Stemage
Fight!
156 bpm • F Maj • 04:04 • -5.85db
12% Popularity • 43% Danceability • 90% Energy • 12% Liveness
90% Instrumentalness • 42% Positiveness
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TheOnlyDeerAlive
Molgera Battle Theme
155 bpm • F# min • 07:43 • -5.99db
10% Popularity • 44% Danceability • 90% Energy • 6% Liveness
5% Instrumentalness • 32% Positiveness
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Entertainment System
Mega Man X - Prologue, Spark Mandrill
170 bpm • C min • 02:53 • -3.97db
13% Popularity • 22% Danceability • 97% Energy • 37% Liveness
84% Instrumentalness • 14% Positiveness
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Metalltool
Deceptive Paradise (Megaman 8) [Opening ...
155 bpm • F# min • 04:45 • -10.49db
13% Popularity • 44% Danceability • 69% Energy • 16% Liveness
92% Instrumentalness • 26% Positiveness
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SNK SOUND TEAM
Power ("RANK MATCH"モード)
155 bpm • G Maj • 03:12 • -12.67db
8% Popularity • 45% Danceability • 70% Energy • 25% Liveness
87% Instrumentalness • 67% Positiveness
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Nestalgica
Last Battle vs. Rival
171 bpm • B min • 02:46 • -3.87db
20% Popularity • 36% Danceability • 92% Energy • 33% Liveness
96% Instrumentalness • 52% Positiveness
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ROCK-MEN
Mega Man 3 / Stage Select
172 bpm • C# min • 03:42 • -7db
16% Popularity • 37% Danceability • 91% Energy • 25% Liveness
89% Instrumentalness • 59% Positiveness
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Chrono Apollo
Bahamut
172 bpm • F Maj • 03:15 • -8.66db
11% Popularity • 34% Danceability • 90% Energy • 23% Liveness
78% Instrumentalness • 69% Positiveness
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Simon Loveridge
Kass' Theme // Zelda: Breath of the Wild
172 bpm • D min • 01:44 • -7.71db
13% Popularity • 41% Danceability • 68% Energy • 28% Liveness
92% Instrumentalness • 56% Positiveness
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Metalltool
Crushed by Gravity (Gravity Beetle (Mega...
156 bpm • G min • 08:43 • -6.69db
19% Popularity • 21% Danceability • 86% Energy • 38% Liveness
86% Instrumentalness • 26% Positiveness
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Hideyuki Fukasawa
Theme of Ken -SFIV Arrange-
154 bpm • F# Maj • 03:25 • -5.35db
27% Popularity • 44% Danceability • 98% Energy • 30% Liveness
85% Instrumentalness • 74% Positiveness
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Nestalgica
The Legend of Zelda - Overworld Theme
173 bpm • D# Maj • 02:08 • -10.79db
7% Popularity • 22% Danceability • 54% Energy • 31% Liveness
59% Instrumentalness • 14% Positiveness
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Tee Lopes
Corneria Re-Imagined
174 bpm • G min • 03:15 • -9db
25% Popularity • 38% Danceability • 86% Energy • 11% Liveness
70% Instrumentalness • 67% Positiveness
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Kirby's Dream Band
Pokémon Red And Blue
174 bpm • B min • 03:19 • -7db
23% Popularity • 11% Danceability • 91% Energy • 38% Liveness
92% Instrumentalness • 53% Positiveness
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Simon Loveridge
Boss Theme // Super Mario Bros 3
173 bpm • C# min • 01:13 • -8.14db
11% Popularity • 52% Danceability • 83% Energy • 36% Liveness
74% Instrumentalness • 85% Positiveness
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Songe
Dr. Wily Stage 1 (2015 mix)
174 bpm • C# min • 02:48 • -10db
24% Popularity • 31% Danceability • 68% Energy • 4% Liveness
83% Instrumentalness • 53% Positiveness
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Hideyuki Fukasawa
Theme of Adon -SSFIV Arrange-
152 bpm • E min • 03:15 • -4.58db
15% Popularity • 32% Danceability • 93% Energy • 25% Liveness
94% Instrumentalness • 61% Positiveness
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Falcom Sound Team jdk
Scars of the Divine Wing
152 bpm • A min • 04:15 • -4.43db
10% Popularity • 26% Danceability • 96% Energy • 13% Liveness
85% Instrumentalness • 42% Positiveness
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Entertainment System
Starfox - Corneria, Asteroids
175 bpm • C Maj • 03:31 • -6.08db
26% Popularity • 36% Danceability • 96% Energy • 21% Liveness
83% Instrumentalness • 23% Positiveness
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PalmMute
Mega Man - Dr Wily's Castle
175 bpm • F# min • 03:37 • -6db
18% Popularity • 38% Danceability • 87% Energy • 19% Liveness
88% Instrumentalness • 52% Positiveness
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CarboHydroM
Here Comes The Rain
175 bpm • B Maj • 00:54 • -4.32db
16% Popularity • 36% Danceability • 98% Energy • 14% Liveness
74% Instrumentalness • 65% Positiveness
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Console Command
You Will Know Our Names
175 bpm • A# min • 03:58 • -4.68db
28% Popularity • 36% Danceability • 99% Energy • 13% Liveness
66% Instrumentalness • 43% Positiveness
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Danny Baranowsky
Metalmancy
175 bpm • A min • 02:35 • -7db
34% Popularity • 62% Danceability • 86% Energy • 29% Liveness
91% Instrumentalness • 52% Positiveness
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Random Encounter
Yoshi's Castle
175 bpm • G Maj • 01:59 • -6db
10% Popularity • 43% Danceability • 63% Energy • 8% Liveness
2% Instrumentalness • 57% Positiveness
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Dinnick the 3rd
Departure
151 bpm • G min • 02:56 • -3.42db
17% Popularity • 24% Danceability • 82% Energy • 36% Liveness
73% Instrumentalness • 46% Positiveness
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Daniel Lindholm
Theme of E.Honda
176 bpm • F# min • 04:44 • -6.32db
18% Popularity • 41% Danceability • 99% Energy • 31% Liveness
37% Instrumentalness • 41% Positiveness
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Mohmega
Fighting of the Spirit
176 bpm • A min • 02:56 • -5.94db
13% Popularity • 42% Danceability • 88% Energy • 30% Liveness
93% Instrumentalness • 66% Positiveness
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SNK SOUND TEAM
Loose Genius (Kim Donghwan Stage)
176 bpm • D Maj • 03:14 • -8.37db
13% Popularity • 41% Danceability • 66% Energy • 6% Liveness
11% Instrumentalness • 93% Positiveness
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Knight of the Round
JENOVA
176 bpm • D min • 03:42 • -5.84db
19% Popularity • 33% Danceability • 92% Energy • 20% Liveness
88% Instrumentalness • 6% Positiveness
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Nestalgica
Nintendo World Cup: Match Theme 1
176 bpm • A Maj • 02:06 • -5.45db
11% Popularity • 38% Danceability • 81% Energy • 10% Liveness
55% Instrumentalness • 84% Positiveness
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ROCK-MEN
Mega Man / Cut Man Stage
150 bpm • A Maj • 01:46 • -7.43db
25% Popularity • 40% Danceability • 94% Energy • 34% Liveness
19% Instrumentalness • 55% Positiveness
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Vomitron
Mega Man 2, Pt. 1
150 bpm • C Maj • 07:38 • -5.36db
14% Popularity • 26% Danceability • 87% Energy • 34% Liveness
89% Instrumentalness • 55% Positiveness
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Capcom Sound Team
BOOMER KUWANGER STAGE
150 bpm • B min • 02:20 • -9db
32% Popularity • 61% Danceability • 80% Energy • 8% Liveness
89% Instrumentalness • 32% Positiveness
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Metalltool
Flash Bang Misery (Grenade Man) [Megaman...
150 bpm • F# Maj • 03:07 • -3.59db
10% Popularity • 30% Danceability • 95% Energy • 31% Liveness
0% Instrumentalness • 37% Positiveness
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Careless Juja
Sigma 1 (Megaman X)
150 bpm • C# Maj • 02:53 • -6.55db
15% Popularity • 40% Danceability • 95% Energy • 5% Liveness
64% Instrumentalness • 52% Positiveness
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Nestalgica
Unbreakable Determination (The Amazing R...
150 bpm • D Maj • 04:20 • -6.45db
7% Popularity • 42% Danceability • 92% Energy • 54% Liveness
94% Instrumentalness • 55% Positiveness
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Koei Tecmo Games Co., Ltd.
The Dragon Ninja - NES
150 bpm • B min • 01:26 • -14db
26% Popularity • 53% Danceability • 92% Energy • 15% Liveness
66% Instrumentalness • 80% Positiveness
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Daniel Tidwell
Cornered (Phoenix Wright: Ace Attorney)
150 bpm • F min • 02:09 • -4db
30% Popularity • 44% Danceability • 96% Energy • 11% Liveness
85% Instrumentalness • 77% Positiveness
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Rainbowdragoneyes
The Frozen Dark (Glacial Peak)
150 bpm • C# min • 02:01 • -4.97db
24% Popularity • 47% Danceability • 98% Energy • 24% Liveness
97% Instrumentalness • 97% Positiveness
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Anjer
Silence
150 bpm • B min • 02:35 • -4db
13% Popularity • 40% Danceability • 99% Energy • 8% Liveness
93% Instrumentalness • 6% Positiveness
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Florian Haack
Ninja Gaiden - Unbreakable Determination...
150 bpm • D Maj • 01:31 • -6.71db
22% Popularity • 48% Danceability • 97% Energy • 13% Liveness
80% Instrumentalness • 42% Positiveness
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Castlevania Sound Team
An Empty Tome / from Akumajo Dracula Uba...
150 bpm • F# min • 01:53 • -5.6db
22% Popularity • 49% Danceability • 89% Energy • 26% Liveness
78% Instrumentalness • 84% Positiveness
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ERock
Ninja Gaiden (4 2) Meets Metal
150 bpm • E min • 03:38 • -2.91db
16% Popularity • 40% Danceability • 98% Energy • 12% Liveness
89% Instrumentalness • 26% Positiveness
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Vomitron
Ninja Gaiden: Acts 1-3
150 bpm • C# Maj • 08:34 • -3db
16% Popularity • 28% Danceability • 96% Energy • 10% Liveness
79% Instrumentalness • 34% Positiveness
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Rainbowdragoneyes
A Melody to Break the Curse (Music Box)
150 bpm • A# min • 02:02 • -3.8db
25% Popularity • 68% Danceability • 97% Energy • 6% Liveness
89% Instrumentalness • 93% Positiveness
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CarboHydroM
Beyond Spectacle Rock
150 bpm • G Maj • 01:46 • -5.08db
14% Popularity • 23% Danceability • 92% Energy • 8% Liveness
75% Instrumentalness • 71% Positiveness
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Battle Theme